Episode 1
We open on Garroth talking to Zenix. Zenix says how they're low on resources and have no connection to the surrounding villages. Garroth says he has a plan — however he sounds rather cryptic saying this. We see Vylad is watching them and runs off apparently to mine wood. Aphmau enters the world, spotting Vylad, but he runs off and she chases him. They come across the village and she sees Garroth chasing Vylad off. Aphmau speaks with Garroth who says how Malik was a rather shit lord, which made the villagers not fond of the guards. Zenix says how the village has been in chaos. - Canon
She keeps falling into holes and she kills some zombies with her hands. Basic Minecraft world stuff.
She moves Brendan into a house, and then moves herself into Emmalyn's house/library. Then she helps the villagers out of the well, as they're all stuck in the water (villager programming but this can be written as canon when considering rebirth). She creates the babe house (long standing joke) which she moves Molly and Stephanie (later renamed Emma) into — This house is actually the spawn point of Lydia the Farmer (npc character/gets written out like other npc villagers.)
The villagers seem to have a positive attitude to Aphmau, although that is programming for the mod. She proceeds to spend her time going into the cave by the well and fetches materials like coal. She also builds a roof over the cave to stop herself and villagers from falling in. When night falls, she fights monsters outside, but says how she wants to relax and pick flowers, as the guards are all hiding themselves away.Aphmau is left with several thoughts:
Where did that guy she saw go? How to fix the village? Hopefully Emmalyn stops being mad.
Episode 2
Vylad is spying on Phoenix Drop and Gene approuches him, asking Vylad why he's hanging around the village, only to spot Aphmau with Molly and Stephanie by the babe house. Gene says how Vylad was only meant to scout to see if the Lord was dead. Vylad doesn't respond. Gene says how their Lord gives him Vylads rations, tells him to keep out of sight then leaves.
Aphmau has repaved the road, improved the farms and the mine — to which Garroth seems surprised at. She also notes that there's another town nearby that she'd like to explore out to.
The guards seem to be liking Aphmau a lot, and she's pretty active in getting to know people, however quickly talks too much and starts to be irritating.
Then she heads to the babe house and she says how Molly and Stephanie look like younger and older sisters respectively. They seem to not get on with Aphmau off the bat.
Aphmau proceeds to head out to the floating villages, calling them Atlantis, noting that there's 2 and also a nearby swamp. She's sulking about how her own village doesn't really like her as much as she started off with. (Note: there will be a sheet of NPCs for these towns eventually which will be linked in the future.) She makes a little platform of dirt for them and realises that the more she bothers them, the more they start to get irritatded. We see Donna, she really likes Aphmau so she takes her back to the village. She also goes to the second floating village before trying to head home, but there's a lot of monsters on the shore and she has to sail into the swamp area.
She gets back to the village and the guards are actually doing their jobs to fight the monsters. She helps by fighting a witch (Aphmau is really good at archery wow.)
Episode 3
We flashback to Vylad setting the Lords house on fire, Lady Matilda is visible through the window with baby Levin. We then come back to the present. Aphmau's done a lot of mining and has fixed up the town — the pathways have been changed to stone and small houses have been done up. The mo-creatures mod just got added meaning more animals start to be at play.
On top of one of these small houses is Garroth, using the house as a lookout over the town. When Aphmau comes up to see him, he tells her to go speak with Zenix. Aphmau goes off, showing that Donna is staying in the babe house with Molly and Stephanie. She finds Zenix and he thanks her for the hard work she's put into making the town better, but he warns her that if she keeps this up, she will start to be seen as a Lord, and that brings danger to Aphmau — that the world will move in ways it normally doesn't. He says he's said too much and takes his leave. Aphmau doesn't pay it much mind, probably not understanding the full weight of his words. She decides to keep a skeleton away from the babe house and fix up the farms, as the crops are struggling — This is possibly due to intense weather of recent (due to the Extreme Weather Mod, which Aphmau had removed by then.)
Aphmau collects 3 goats in the nightime and shows off the mine, which later becomes the main mine seen in the town square. She accidentally hits the guards while trying to help fight mobs. She accidentally blows up a part of the farm via a creeper, and after fixing that decides that's enough helping the farms for now and goes to talk to Garroth. He says how he wants the world to start changing again, for the people to become more aware, even though that attracts bad things. He can't say much more than that but suggests she go to the old Lord's house in the North East clearing in the forest.
Shroomy Input
What I want to mention here is that we see Zenix show genuine concern for what may happen to Aphmau if she continues to act as a Lord. He's already clearly quite involved in Shad's scheme to take out the Lords of Ru'aun, but we can see he's not on board with what's happening. We will see this sort of attitude again later down the line where he's never fully on board with Shad's plans.
I also want to say how interesting it is that the Lord lived outside of the main village, and as much as that is just a story-telling element, it can also be used in a worldbuilding way. We know Lord Malik wasn't a good Lord, but we could expand on this with the idea of Phoenix Drop being the only town without a Lord around that he could take over. He could be ashamed that this is the best he could be entitled to — maybe he thinks he deserves better, ergo not putting any effort into the town. This is just a thought of mine, as we know Levin, and in turn, Malik are of a Lord/Irene bloodline, while at the same time this is not the town Malik's family was originally from, he claimed it externally to his original Lord family ties.
Episode 4
Aphmau starts next to Garroth and heads to the old Lords house, gathering some mushrooms as she goes. She gets to the house, cooing over the baby crib and reading the journal on the table. Malik seemed to have gone through what Aphmau is going through now — he also saw the villagers slowly becoming more talkative and aware. The first 3 days are written down, pages 4-25 are ripped out, and we resume on day 26 where it says, "Why? This is my world NOT his. Milfina..." Aphmau is then knocked out by Gene and Sasha from behind.
Gene doesn't understand why Vylad is hanging around here, as Aphmau is clearly not some replacement Lord. Sasha suggests that due to Vylad's 'history' with this place that he's simply reliving his victory of killing the Lord. Gene wants to get rid of Aphmau because she's lifting the spell on the villagers and they're regaining their memories, but Sasha says to leave her as 'the king' (Shad) hasn't taken notice of Aphmau, and Sasha is curious to see how this might play out. They both seem amused, taking the journal and leaving.
Aphmau wakes up and is confused, but takes the old Lord's desk — she feels slightly bad for pillaging but carries on anyway, killing a skeleton on her way back. She runs into Zenix once she returns to the village, who is worried about what happened to Aphmau, but notices she's tired and tells her to go rest. Aphmau then goes to the lookout to find Garroth, but he's not there, he's actually down by the farms talking with farming merchant, Paul. Garroth gives Aphmau the money needed to buy from Paul, despite the really high prices, as he has no other use for the money outside of helping the village.
At some point off camera she ventured towards the swamp area and got some wool and wood. Once it's day, Aphmau uses her dog charm to get a pet, Thorgi. She accidentally uses all of the points to make him a fisher dog. She then gets on with planting the strawberry and rice seeds on the farm. She goes to milk her goats and keeps hearing noises that she can't locate.
Episode 5
We open with Aphmau in the library, cooking baked potatoes. She's planning to make a house, going out and seeing how Zenix — who is keeping an eye on Paul, not trusting him — is doing. She says what she found at the old Lord's house and Zenix says he'll investigate during the next patrol. Thorgi accidentally steps on crops and Aphmau's kind of sad at that because Garroth helped get her those seeds. She checks on Paul, who says that some mysterious people bought his stock and he's taking in the sights before he heads to the docks. She runs into Garroth, who says how a villager has been setting up the means for trade with towns in the East, and says Aphmau should go look at the work done. She struggles to feed Thorgi before heading off.
She beats up creepers on her way, she finds Brendan who made a docks. Aphmau is shocked that Brendan can talk and he says he's always been able to talk. She turns her attention to Vischer and his ship, who brought Paul here and is waiting to take him home. Aphmau asks to join but the ship's not big enough, but he offers to come back afterwards to fetch her. Vischer is selling fish and other things, though, which Aphmau buys. She makes a net out of it.
She decides to make her home on the hill that looks out on the town. She spots a pink dolphin and tames it, naming it Flipper.
We cut to Gene in the evening with TNT, looking out over the docks.
Episode 6
We open with Aphmau showing her small house on the hill and discussing how she wants to get closer with her villagers. She heads into town and gives some gifts out. She talks with Emmalyn and Aiden. She's slowly expanded the village, breeding chickens to feed to Thorgi and tending to the farms. She heads up to the house — which is only half built — and starts digging the floor to make it stone, as well as finishing the roof. She sets up her desk and bed, saying she'd keep a diary and heads to bed as it's evening.
We then see the docks blow up and Gene running away from the scene with tnt in hand, and Sasha watching this go down from a nearby tree.
Now morning, Aphmau steps out of her house and sees the docks destroyed. She talks with Zenix first who tells her no one but he, Garroth and Paul know about this. Zenix says his reasons for wanting to keep the situation quiet are different than Garroth's — he'd been meaning to do his patrol here just before the incident. He says how he recalls an event like this happening in his life, felt something like this. She then speaks with Paul — who is grieving, as Vischer was his close friend — this is how Aphmau learns that Vischer is dead. Aphmau heads back to town and finds Garroth who asks her not to share the knowledge of the explosion — the village didn't even know about the docks in the first place, and this is too large of an issue for such a small town to worry about. He asks her to make a boat to take Paul and Vischer's body back to their hometown.
Aphmau is a bit out of sorts and goes to talk to Brendan, saying he deserves to know because he built the docks, although she leaves out the part about Vischer's death. Brendan says he'll get to fixing the docks.
Shroomy Input
The widest accepted idea is that Zenix died in an explosion, but why he doesn't remember this is up in the air, as later down the line we know his memories of life before becoming a Shadow Knight weren't erased like Sasha's were. This may be a result of the newer memory spell over Phoenix Drop that was referenced by Gene in episode 4.